Spring Nguyen |
Software Engineer and Technical Artist
Spring Nguyen
Software Engineer and Technical Artist
Welcome to my website! Here, I compile and detail my work and projects exploring different technologies,
mainly within real-time rendering.
My Portfolio

About Me
Hello! My name is Spring, and I'm a software engineer and technical artist with a passion for realtime rendering.
I enjoy creating shaders, VFX, and editing tools. I also love working with unfamiliar technologies and libraries. However, my passion lies in working on anything related to computer graphics. I have worked at the forefront of AR, making full body motion tracking accessible on modern smartphones. Currently, I lead the engineering team at Reality Check Games LLC.
I love cooperating with multidisciplinary teammates, but I am also a motivated self-starter that can adapt to different roles. I am currently based in Los Angeles, California, but I can excel in remote opportunities!
In my spare time, I work on smaller projects. The details of these projects can be found in my blog.